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McKinley M. The Game Animator's Guide to Maya

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McKinley M. The Game Animator's Guide to Maya
Wiley Publishing, Inc., 2006., 251 p., ISBN13: 978-0-470-03857-4
The Ultimate Resource for Professional Game Animators
Game animation is a demanding art. Not only do you have to deliver realistic, beautiful animations, but you have to do so under strict real-time, video-game constraints. The Game Animator's Guide to Maya is your focused resource for using Maya to create professional-level game animations for console and PC games. Written by a game industry veteran and featuring interviews with professional animators and artists from around the country, this focused book features specific, detailed, real-world game animation techniques. It's the perfect reference and tutorial for those looking to develop or refine their game animation skills.
Careers in the Game Industry
Animation
Project: Calamity Jane
Project: Dire Wolf
Project: Gian Kraken
Project: Storm Tank
Lip-Synching
Other Animation Projects
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