Packt Publishing, 2016. — 266 p. — ISBN10: 1785283987, ISBN13: 978-1785283987.
True PDFMaya is a 3D graphics and animation software, used to develop interactive 3D applications and games with stupendous visual effects. The Maya Programming with Python Cookbook is all about creating fast, powerful automation systems with minimum coding using Maya Python. With the help of insightful and essential recipes, this book will help you improve your modelling skills. Expand your development options and overcome scripting problems encountered whilst developing code in Maya. Right from the beginning, get solutions to complex development concerns faced when implementing as parts of build.
What you will learnFind out how to use Python scripting to automate tedious tasks
Create functional user interfaces to make scripts easy to share with others
Add new functionality to Maya via the power of scripting
Import and export arbitrary data into and out of Maya
Improve your workflow, and that of your team
Create custom create custom controls to make rigs that are easy to work with
Implement a system to render 3D assets for isometric games
Use script jobs to trigger actions automatically in response to user interaction
Open a command port to allow other applications to communicate with Maya.