Manning Publications Co., 2024. — 568 p. — ISBN 978-1633438231.
One month. One hour a day. That’s all it takes to start writing Rust code !Learn Rust in a Month of Lunches teaches you to write
super fast and super safe Rust code through lessons you can fit in your
lunch break. Crystal-clear explanations and focused,
relevant examples make it accessible to anyone—even if you’re learning Rust
as your first programming language. By the time you’re done reading
Learn Rust in a Month of Lunches you’ll be able to:
Build real software in Rust.
Understand messages from the compiler and Clippy, Rust’s coding coach.
Make informed decisions on the right types to use in any context.
Make sense of the Rust standard library and its commonly used items.
Use external Rust “crates” (libraries) for common tasks.
Comment and build documentation for your Rust code.
Work with crates that use async Rust.
Write simple declarative macros.
Explore test driven development in Rust.
Learn Rust in a Month of Lunches is full of
24 easy-to-digest lessons that ease you into real Rust programming. You’ll learn
essential Rust skills you can use for everything
from system programming, to web applications, and games. By the time you’re done learning, you’ll know exactly what makes Rust
unique—and be one of the thousands of developers who say it’s their
best loved language!
About the technologyLearn how to create fast powerful programs in Rust in just 24 short lessons! Rust gives you modern features like a top-notch compiler, a rich ecosystem of pre-built libraries, and the same low-level performance you get with a language like C, but
without the awkward syntax, complex memory management, and code safety concerns. This book guides you step by step from your first line of code.
About the bookLearn Rust in a Month of Lunches breaks down the Rust language into concise hands-on lessons designed to be completed in an hour or less. The examples are fun and easy to follow, so you’ll quickly progress from zero Rust knowledge to handling async and writing your own macros.
You won’t even need to install Rust—the book’s code samples run in the browser-based Rust Playground. There’s no easier way to get started!
What's insideBuild working Rust software.
Understand messages from the compiler and Clippy.
Use external Rust “crates” (libraries) for common tasks.
Explore test driven development in Rust.
About the readerNo previous experience with Rust required.
About the authorDave MacLeod was an educator, Korean-English translator, project controller, and copywriter before becoming a full-time Rust developer. The technical editor on this book was Jerry Kuch.
Table of ContentsSome basics
Memory, variables, and ownership
More complex types
Building your own types
Generics, option, and result
More collections, more error handling
Traits: Making different types do the same thing
Iterators and closures
Iterators and closures again!
Lifetimes and interior mutability
Multiple threads and a lot more
More on closures, generics, and threads
Box and Rust documentation
Testing and building your code from tests
Default, the builder pattern, and Deref
Const, “unsafe” Rust, and external crates
Rust’s most popular crates
Rust on your computer
More crates and async Rust
A tour of the standard library
Continuing the tour
Writing your own macros
Unfinished projects: Projects for you to finish
Unfinished projects, continued